#ifndef TLKSETOBJECTVEL_H_INCLUDED
#define TLKSETOBJECTVEL_H_INCLUDED
#include "Timeline.h"
#include "Vec3.h"
#include "File.h"

class TLKSetObjectVel : public TimelineKey
{
public:
	TLKSetObjectVel();
	bool Load(File* f);
	const char* GetTypeName() const;
	virtual void Exec();
private:
	Vec3f m_NewVel;
	int m_ObjID;

};

#endif